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BZZZT! Lighting in Unreal Engine 5

"BZZZT is a third-person 3D game !
You play as a robot-insect capable of climbing in all dimensions and transforming into a ball in order to gain speed. Infiltrated in a server room, the goal is to recover as much data as possible."

During out 2nd school year, we were set in a 8 people group to create a video game ourselves !
In this project, I was responsible for: Unreal integration, 2D concept art of the character and environment, 3D modeling of the environment and props, texturing, VFX, level art, lighting and general optimization (lighting & texturing).
Here's the showcase of my lighting work.

Used:
3DSMax, Photoshop, Substance Painter, Niagara in Unreal Engine 5, Unreal Engine 5

February 2023
2nd School Year at E-Artsup Toulouse